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Maps & Quests

MapsQuests
Lorencia Lorencia

Lorencia, located in the middle of the MU world. Dark Knights and Dark Wizards (including Magic Gladiator and Dark Lord) begin their careers here. Very favorable hunting ground for low level fighters (1-20lvl).




Level limit Dark Knights and Dark Wizards are born in this place (including Magic Gladiator and Dark Lord). However, the Fairy Elf must already be above level 10 if you want to get here.
Features This is the starting point for the adventure of the Dark Knights, Dark Wizards, Magic Gladiators and Dark Lords.
Monsters Spider, Budge Dragon, Lich, Bull Fighter, Giant, Hound, Elite Bull Fighter, Skeleton Warrior.



Noria Noria

Noria is the center of Fairy Kingdom. It is located to the east of Lorencia. Originally, the Fairy Elves start their careers here. Noria is very similar to Lorencia, Noria is also the Chaos Goblins home, who makes Chaos weapons as well as wings for adventurers.


Level limit This world of Fairies, Dark Knights, Dark Wizards, Magic Gladiators, and Dark Lords must be at least level 10 to put their feet here.
Features Place where the Fairy Elf begin and where the chaos mix is made
Monsters Chain Scorpion, Goblin, Stone Golem, Agon, Forest Monster, Elite Goblin, Hunter, Beetle Monster.



Devias Devias

Devias is a snow-covered world located northwest of Lorencia. The monsters here are much stronger than in Lorencia or Noria, so the entry level here for each character is level 15. There is also a Guild Master here to help you create your Guild.


Level limit At least level 15 to enter here.
Features It is a snowy track where stronger monsters farm at the wings of Lorencia and Noria. Home of the Guild Master.
Monsters Yeti, Elite Yeti, Ice Queen, Assassin, Ice Monster, Worm, Hommerd



Dungeon Dungeon

Dungeon is a cave with an entrance in Lorencia, north of the city, above the tomb garden. Dungeon has 3 levels, and at the lowest level there is Gorgon himself, the lord of Dungeon. Many brave adventurers had already entered the gates of the Dungeon, but few returned to tell the legend of the fallen. You are brave when you come in here, but be prepared for the forerunners of the servants of Hell waiting for you.


Level limit You need at least level 20 to reach the first level, 40 to reach the second level, and 50 to reach the third level.
Features A complex three-level cave system. Stronger monsters live here than in Davias.
Monsters Ghost, Dark Knight, Cyclops, Larva, Skeleton Archer, Elite Skeleton Warrior , Skeleton Warrior, Thunder Lich, Hell Spider, Hell Hound, Poison Bull, Gorgon.



Atlans Atlans

After the attack on Kundun, the once beautiful place, Atlans became home to one of Kundun's most powerful monsters, Hydra. The Hydra, after his settlement, summoned his servants, who guard with him the entrance to Tarkan, which you find across Atlantis.


Level limit You need level 60 to walk in here, but if you want to teleport, you must be over 70. Any character with gloves above level 5 can swim faster than anyone without.
Features Strong characters can collide with Hydra and her army.
Monsters Bahamut, Vepar, Valkyrie, Great Bahamut, Silver Valkyrie, Lizard King and Hydra.



Lost Tower Lost Tower

Lost Tower is a huge tower located in the northern part of the MU world, with its entrance opening from Davias at its northern tip, behind the Ice Queen. It was once a temple, but since Kundun's attack it has become home to ugly monsters. Kundun has installed various monsters on each level of the Lost Tower, each level is more deadly than the previous one, and at the top there is Balrog waiting for you.


Level limit You need to be level 80 to enter here and level 90 to teleport. Level 81 is required for LT second level, 90 is required for third and fourth, 100 is required for fifth and sixth, and level 110 is required for LT seventh level. Of course, teleport levels are always above these.
Features It is an intricate maze in which if you go up one level, you can no longer go back, only forward. There are more treasures waiting for you here than on any other track so far. Minimum level 90 for deployment.
Monsters Devil, Death Cow, Death Gorgon, Shadow, Poison Shadow, Balrog, Cursed Wizard, Death Knight.



Tarkan Tarkan

Tarkan. Its entrance is from Atlans, battling the Hydras you will find this world for yourself. One of the most powerful worlds, as there are monsters here who will soon let an adventurer back into the world of the living. However, Zaikan and the Death Beam Knight keep treasures that most adventurers dare not dream of. Nothing proves their power better than the quiet remnants of daring adventurers buried in sand slowly by the Tarkan desert.




Leve limit Level 130 is required for entry and 140
Features Tarkan has plenty of fantastic treasures held by Zaikan and the Death Beam Knight and his army.
Monsters Mutant, Bloody Wolf, Iron Wheel, Tantalos, Beam Knight, Zaikan, Death Beam Knight.



Icarus Icarus

At the top of the Lost Tower, defeating the Balrog, you can reach this heavenly kingdom that is even stronger than Tarkan. Only the strongest will survive, as it is guarded by none other than the Dark Phoenix and its army. To enter, you must grow wings to enter here.




Level limit You need level 160 to enter as well as to have a wing or a winged horse. Teleportation requires level 170 as well as the flying skills already mentioned.
Features Huge treasures await those who defeat Icarus' army.
Monsters Alquamos, Mega Crust, Queen Ranier, Drakan, Alpha Crust, phantom Knight, Great Drakan, Phoenix of Darkness.



Kalima Kalima

Kundun is a world of his own creation, reserved for his dearest and hottest servants. Kalima can only be entered by those who collect pieces of the Lost Map. Kalima has six main levels, as does Blood Castle, and you can only enter that level of Kalima. And you will only find the real Kundun at Kalima level 6.


Level limit Kalima is divided into six levels, and it depends on your level which one you can enter, but you must be at least level 15 to enter.
Features The most powerful weapons await you in Kalima and Lord Kundun.
Monsters Aegis, Lord Centurion, Blood Soldier, Death Angel, Necron, Death Centurion, Schriker, Illusion of Kundun.


BattleSoccer Marathon
Blood Castle
Chaos Castle
Devil Square
Castle Siege